The “phony war” ended in May 1940, when the German army launched attacks. Blitzkrieg attacks in the Netherlands, Belgium and Luxembourg, preparing its bold plan to invade France. The plan, called the “Yellow Case” (Fall Gelb), relied on a surprise attack with armored forces through the Ardennes Forest, which the French had considered impassable. A study by the German staff proved otherwise. Thus their panzers advanced through that broken wooded terrain with skillful speed, surprising the Allies with their appearance.
In No Retreat! 3 the players command the Allied (French and British) or the German forces, operating according to one of the various historical plans (represented by plan cards). In this small battle simulation many new concepts will be applied to the game system “No Retreat!”. Both sides had never seen battle before and the units were for the most part inexperienced and green. For this reason a game system “Fog of War” is used, adding great replayability to this simulation.
Since this game is fast, a full match will consist of two games, with each player taking both sides in turn. In this way they will try to improve the opponent's performance. Some interesting hypothetical historical options are also added. “What if”: Could France have intervened more effectively, could the USSR have acted differently? What if Czechoslovakia had never been occupied by the Nazis? If Poland had been better prepared? All these and many more are yours to try. There is no retreat!










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