Thiefdom – Strategy Board Game
Thiefdom is a thematic strategy board game for 1-4 players, in which rival guilds of thieves battle for wealth, glory, and the title of the most skilled gang in the medieval city of Bacharach. Designed by Simon Schmieder and Juma Al-JouJou and published by Karma Games, Thiefdom combines strategy, intense interaction, and mechanisms of Pick-up and Deliver, Area Movement, Action Queue, and Modular Board.
Each player takes control of a guild with three thieves, whom they must guide through the streets of the city, carrying out heists, transporting valuable items, and avoiding the patrols of the guards. Climbing hooks, tools, and smoke bombs offer new possibilities and create different strategic options. However, beware: if a thief is caught, they lose their loot as well as valuable victory points.
A game of Thiefdom lasts six nights, with each round divided into Planning Phase, Action Phase, and Administration Phase. Players simultaneously plan the order of actions for the thieves and neutral characters, creating a game full of foresight, tactics, and competition.
The city consists of 8 modular, double-sided areas, resulting in the layout and strategic challenges changing from game to game. Additionally, there are 12 different types of equipment and 36 unique characters in the tavern that can enhance your guild.
Thiefdom by Karma Games is an atmospheric medieval strategy board game with high interaction, variable setup, and a strong theme of heists and stealth. An ideal choice for fans of strategy games, Eurogames, and thematic board games looking for movement planning, competition, and high replayability.
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