The Guild of Merchant Explorers
In The Guild of Merchant Explorers, each player starts with a city on their personal map. Shuffle the deck of terrain cards and then reveal most of the cards one by one. Based on the terrain revealed, each player places cubes on their board that connect to their starting city or to other cubes. You have to fill in areas on your board, cross the seas to reach new lands, and found new cities on the board. You can explore overturned ships for treasures – which gives you special placement abilities – and create connected links between locations to score points.
Shared objectives can be completed by all players, with those who complete them first earning more points. At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't create new cities, you'll be stuck in the same spots. The Guild of Merchant Explorers contains multiple copies of four different maps and the game is designed so you can play remotely with one or more copies.
WARNING : There is one copy left in the store whose cover has a small defect. (see photo)
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