Revenant – Mindclash Games Strategy Board Game
Mindclash Games' Revenant is a standalone science fiction strategy board game set in the dark universe of Voidfall. Designed by Allan Kirkeby and with artwork by Ian O’Toole, it combines worker placement, resource management, engine building, area influence, and shifting alliances in a competitive struggle for survival and political influence.
After the destruction brought by Voidfall, the interstellar ship Revenant carries vast databases with the accumulated knowledge of humanity. As rival Admirals, players must lead their fleet away from the threat of the Voidborn while simultaneously protecting the interests of the Great Houses and building their own political influence.
The Revenant board game unfolds over four rounds. Players place crew on the different ships of the fleet to acquire resources, explore planets, upgrade ships and crews, develop new vessels, and fight corrupted enemy ships. Each choice can simultaneously increase their influence in one of the Great Houses.
However, the fleet is constantly under attack. Players are called to destroy enemy ships, repair allied vessels, move them to safer areas, and ultimately activate the hyperdrive of the Revenant. Common survival does not negate competition: alliances shift, and each Admiral seeks to primarily protect the Houses in which they have gained influence.
With 1–4 players and a duration of 90–120 minutes, Revenant combines elements of mid-heavy Eurogame, tactical strategy, and intense interaction. It is a standalone game: Voidfall is not required to play.
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Shipments available and to Cyprus.








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