Golem is an engine-building game by Simone Luciani, Virginio Gigli and Flaminia Brasini, the same team that brought you Grand Austria Hotel and Lorenzo il Magnifico.
The game is based on the 16th-century legend of the Golem of Prague, a humanoid creature that Rabbi Loew brought to life from a clay statue to protect his people. In the game, players take on the role of rabbis who create and develop these powerful creatures, which will move through the neighborhoods of Prague under the control of the students. Beware, because if a golem becomes too powerful, it will destroy whatever it encounters in its path. Players can also kill their golems to gain bonuses.










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