Root – Strategy Board Game with Asymmetric Roles
The Root board game is an exciting experience of asymmetric tactics and political control in a fictional forest full of animals with… personality! With 2 to 4 players (or up to 6 with the Riverfolk expansion), each player takes on a completely different role, with unique mechanisms, abilities and victory conditions. This offers rich replayability and strategic depth rarely found in a board game.
The story begins with the Marquise de Cat, who has taken over the forest to build an industrial empire. Opposing him are the forces of the Woodland Alliance, who work from the shadows to mobilize the forest's inhabitants. The Eyrie Dynasties, former rulers of the area, strive to regain their power, while the Vagabonds play all sides depending on their interests — allies or traitors.
Root stands out for Kyle Ferrin's beautiful illustration, quality components and its top asymmetric mechanics. With a playtime of about 60–90 minutes and high language dependence (in the English version), it is an ideal choice for more advanced players who want to immerse themselves in a rich and dynamic strategic ecosystem.
If you are looking for a demanding, deeply thematic and exceptionally well-balanced board game, Root is a must-have in your collection.
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Features
Strategy Game
Number of Players: 2–4
Average Game Duration: 1 to 2h
Age: 10+
Designer : Cole Wehrle
Illustration : Kyle Ferrin
Publisher: Leder Games
Theme: Animals, Fantasy
Mechanism : Action / Movement Programming, Area Control / Area Influence, Hand Management , Variable Player Powers
Complexity: 4
Rules Language: English
Language Dependence: High
Weight : 1,865 kg
Contents
2-sided game board
Custom box insert
4 faction mats
2 custom twelve-sided dice
The Law of Root rulebook
Learning to Play rulebook
Learn-to-Play Walkthrough sheet
56 wooden meeples, screen-printed:
– 25 Marquise de Cat warriors
– 20 Eyrie Dynasties warriors
– 10 Woodland Alliance warriors
– 1 Vagabond pawn
98 cards
– 54 Shared Deck (14x Bird, 14x Fox, 13x Mouse, 13x Rabbit. includes one ‘dominance’ card each)
– 4 Eyrie Leaders
– 2 Eyrie Loyal Vizier cards
– 3 Vagabond Character cards
– 15 Quest cards (5x Fox, 5x Mouse, 5x Rabbit)
– 16 overview cards (4 of each faction)
– 4 Walk-through/board setup example cards (1 for each faction)
93 tokens
– 4 Victory Point markers
– 1 Marquise Keep token
– 8 Marquise Wood tokens
– 18 Marquise buildings (6x sawmill, 6x workshop, 6x recruiter)
– 7 Eyrie Roost buildings
– 10 Woodland Alliance Sympathy tokens
– 3 Woodland Alliance Base buildings (Fox, Mouse, Rabbit)
– 3 Vagabond Relationship markers
23 items
– 7 Starting (S) items (torch, bag, boot, crossbow, hammer, sword, teapot)
– 4 Ruin (R) items (bag, boot, hammer, sword)
– 12 craftable items (2x bag, 2x boot, 1x crossbow, 1x hammer, 2x sword, 2x teapot, 2x coins)
4 Ruins
12 winter board clearing suit markers (4x Fox, 4x Mouse, 4x Rabbit)
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