Endless Winter: Paleoamericans
Designed by Stan Kordonskiy (Dice Hospital, Rurik, Lock Up), developed by Jonny Pac (Coloma, Sierra West, Lions of Lydia), solo mode by Drake Villareal (Solani, Spook Manor) and illustrated by The Mico (Raiders of the North Sea, Paladins of the West Kingdom, Valeria), Endless Winter: Paleoamericans takes place in North America around 10,000 BC. Players guide the development of their tribes across multiple generations – from nomadic hunter-gatherers to prosperous tribal societies. During the game, tribes migrate and settle new lands, establish cultural traditions, hunt Paleolithic megafauna and build megalithic constructions.
Endless Winter is a Euro-style game that combines worker placement and deck building in an innovative way. Each round, players send members of their tribe to various action spaces and pay for actions by playing cards and spending resources. Tribe cards provide additional workers, while culture cards provide a variety of unique effects. Alternatively, cards can be stored for the Eclipse phase at the end of the round, where they are revealed simultaneously to determine the new player order and trigger various bonus actions.
The game features an original mix of interlocking systems and mechanics, such as multi-use cards, area influence, tile placement and set collection. Additionally, there are many viable paths to victory. After four lively rounds, scores are tallied and the tribe with the most points wins!
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