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Saboteur (GR)

You are digging for gold in the depths of a mine. Suddenly, a pickaxe breaks and the light of the lamp goes out. The saboteur has struck again – but who or which of your fellow players is the saboteur? Will you find the gold first, or will the saboteur's devious actions be successful? 

SKU: KA110338 Categories: , , Tags: ,

9,99

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Shipping costs up to 3kg are €4, while each additional kilogram costs €1.10.

For orders over €80.00, shipping is FREE throughout Greece.

If you are a resident of Crete, your order is usually delivered on the next business day.

For residents of Heraklion, Crete, order delivery may be arranged free of charge upon request.

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Saboteur (GR)

Players take on the role of dwarves. As miners, they find themselves in a mine, hunting for gold. Suddenly, a pickaxe falls down and breaks the mine's lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold or will the diabolical actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. With the help of the dwarf cards, players take their roles: either miner or saboteur. Roles are kept secret – revealed only at the end of the round.

The Start Card and the three Goal Cards are placed on the table, each seven cards away from the start and with one card between each Goal Card. The goal cards are placed face down. The gold is on one of the goal cards, but no one knows which. Players have cards in hand. On a player's turn, they must do one of three things: place a path card into the mine, play an action card in front of a player, or pass.

Path Cards form paths that lead to the Goal Cards. Path Cards must be played next to an already played Path Card. All paths on a Path Card must match those on already played cards and Path Cards cannot be played sideways. The miners try to build a continuous path from the Start Card to a Goal Card, while the saboteurs try to prevent it. However, they should not try to be too obvious, so as not to be discovered immediately.

Action cards can be placed in front of any player, including yourself. Action Cards allow players to help or hinder each other, as well as to receive information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round ends. The miners have won and receive cards with gold coins as a reward.

The round also ends if they were unable to reach the gold. In that case, the saboteurs have won and receive the gold pieces. Once the gold cards have been distributed, the next round begins. The game ends at the end of the third round, with the player with the most gold pieces as the winner.

The game is in Greek.


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Weight0,5 kg
Availability

Number of Players

Game Duration

Age

Publisher

Amigo

Features

Number of Players: 3-10
Average Game Duration: 30′
Age: 8+
Designer: Fréderic Moyersoen
Illustration: Andrea Boekhoff, Fréderic Moyersoen
Publisher: Amigo
Mechanism: Bluffing, Card Game, Exploration, Fantasy, Party Game
Complexity: 1.3 / 5
Rules Language: Greek
Language dependency :
Weight:

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