Six Sojourns
Six Sojourns is the brand new strategy board game by Ryan Laukat, creator of Sleeping Gods, Above and Below, and Near and Far. It is a complete reinvention of the classic Eight-Minute Empire, maintaining its fast strategic experience while enriching it with new mechanics, a larger map, and even more tactical options.
In Six Sojourns, your family embarks on a great exploration journey aiming to expand its influence into new areas. Each round, players choose one of the available cards, gaining new actions that allow them to move family members, build houses, acquire ships, and control new areas of the map.
The cards not only offer actions but also profession symbols, such as cooking, carpentry, sewing, blacksmithing, jewelry making, and art. The correct collection of these symbols provides valuable points at the end of the game, creating interesting dilemmas between immediate development and long-term strategy.
Six Sojourns ideally combines the mechanics of area majority, area movement, open drafting, set collection, and campaign progression, offering high interaction among players and different strategies in each game. The addition of ships allows movement through sea routes, while sea areas now gain particular importance in controlling the map.
One of the most important features of the game is the six different Sojourns, which gradually introduce new rules and cards. You can play them in order like a small campaign or choose the one you prefer for each game, significantly increasing replayability.
Six Sojourns is an ideal choice for those who love modern Eurogames, area control games, and fast yet substantial strategy games. If you are a fan of Ryan Laukat or Eight-Minute Empire, this title deserves a place in your collection.
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