In 3000 Scoundrels, players take on the roles of rival leaders who try to steal valuable technology. The technology left behind by the Traveler. By overlaying transparent cards, you create unique “kumasia” and use them to trick your enemies. In short, you hire scoundrels to create powerful combinations. Also steal technology and deceive your enemies.
On each round, you play a poker card from your hand face down in front of your player board. Then you use all the abilities that correspond to the number you claim. You don't have to tell the truth when you claim a number. However, if an opponent catches you bluffing, it will hurt your reputation and reduce your chances of winning the game.
Each leader has a unique perspective and motive in the conflict of Graystone Gulch. Are you driven by money, fame, or a deep-rooted desire to improve the world? The advanced rules add unique strategies to each leader that reflect their distinctive powers and crafty tricks.










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