In Don’t Go In There You play as a child who wanders too far into a creepy haunted house. You knew you shouldn't touch anything. But like every protagonist in a horror story, your curiosity got the better of you and now you've accidentally awakened an evil presence in the house. You must lift the curse to escape with your sanity or remain haunted forever!
The Don’t Go In There is a quick, easy to learn game that uses the “set destruction”. Decide how risky the game will be as you attempt to delve deep into the haunted house. Do you take the first choice of items and risk attracting spirits, or play it safe? Collect the right items and you can dispel some of your curses.
How to play the game
On your turn, choose a part of the haunted house to explore by placing a meeple into one of the 3 rooms. Each room has 5 placement spaces. The deeper you go into a room the more likely you are to get the cursed item you desire, but beware! The deeper you go, the more ghosts will haunt you.
When 3 are placed meeples in a room, we roll the ghosts' dice. Depending on the result of placing the meeples players will earn ghost tokens. Then, players will take cards from the room, depending on the position of the meeple them.
At the end of the game. The player with the most ghost tokens is haunted! They will receive curses equal to the number of ghosts they have collected. Then, players will add the curses from their ghosts and their item cards.
The player with the fewest curses wins!
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